(Added descriptions of cold-blooded, hellish, and flammable.
Checked the code myself and verified in-game that it works as expected.) Tags: Visual edit apiedit |
m (Corrected type, again -> against) Tags: Visual edit apiedit |
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*Ecological: 1% chance every second to restore 1 durability. 1% chance on use to deal armor-piercing damage to the wearer. |
*Ecological: 1% chance every second to restore 1 durability. 1% chance on use to deal armor-piercing damage to the wearer. |
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*Flammable: Sets attackers on fire while blocking. |
*Flammable: Sets attackers on fire while blocking. |
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− | *Hellish: Adds +2 damage (1 heart) |
+ | *Hellish: Adds +2 damage (1 heart) against non-nether enities. |
*Insatiable: When tool gets used, adds 1 level of insatiable and sets timer to 15 seconds, maxed at 10 levels of insatiable. Increases speed and damage by level/3. |
*Insatiable: When tool gets used, adds 1 level of insatiable and sets timer to 15 seconds, maxed at 10 levels of insatiable. Increases speed and damage by level/3. |
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*Magnetic: When tool gets used, pulls in items ~2 blocks away. |
*Magnetic: When tool gets used, pulls in items ~2 blocks away. |
Revision as of 19:14, 17 August 2016
When crafting tools in Tinkers' Construct, the material you make each part out of changes the final tool's stats.
The head, handle and "extra" (bindings, guards and knife blades) determine the durability of the tool and contribute a Material Trait. The handle also has an additional multiplier that the total durability of the tool will be multiplied against. The head of the tool determines attack damage, mining level and mining speed. Tools are repaired by the element their head is made of.
The following is a table of each material and its stats for a given tool part:
Material | Head Durability | Extra Durability | Handle Durability | Handle Modifier | Mining Level | Mining Speed | Attack Value | Head Traits | Extra/Handle Traits |
---|---|---|---|---|---|---|---|---|---|
Wood |
35 |
15 | 25 | 1.00 | Stone | 2.00 | 2.00 | Ecological | Splinters, Ecological |
Stone | 120 | 20 | -50 | 0.50 | Iron | 4.00 | 2.90 | Cheapskate | Cheap |
Flint | 150 | 40 | -60 | 0.60 | Iron | 5.00 | 2.80 | Crude II | Crude |
Cactus | 210 | 50 | 20 | 0.85 | Iron | 4.00 | 3.40 | Prickly | Spiky |
Bone | 200 | 65 | 50 | 1.10 | Iron | 5.09 | 2.50 | Splintering | Fractured |
Obsidian | 89 | 90 | -150 | 0.90 | Cobalt | 7.07 | 4.20 | Duritae | Duritae |
Prismarine | 430 | 100 | -200 | 0.60 | Iron | 5.50 | 6.00 | Jagged | Aquadynamic |
End | 420 | 42 | 0 | 0.85 | Obsidian | 3.23 | 3.23 | Alien | Enderference |
Paper | 12 | 5 | 5 | 0.10 | Stone | 0.51 | 0.05 | Writable | Writable |
Sponge | 550 | 250 | 250 | 1.20 | Stone | 3.02 | 0.00 | Squeaky | Squeaky |
Firewood | 550 | 150 | -200 | 1.00 | Stone | 6.00 | 5.50 | Automselt | Autosmelt |
Knightslime | 850 | 125 | 500 | 0.50 | Obsidian | 5.80 | 5.10 | Crumbling | Unnatural |
Slime | 1,000 | 350 | -100 | 0.70 | Stone | 4.24 | 1.80 | Slimey | Slimey |
Blue Slime | 780 | 200 | -100 | 1.30 | Stone | 4.03 | 1.80 | Slimey | Slimey |
Magma Slime | 600 | 150 | -200 | 0.85 | Stone | 2.10 | 7.00 | Superheat | Flammable |
Iron | 204 | 50 | 60 | 0.85 | Diamond | 6.00 | 4.00 | Magnetic II | Magnetic |
Pig Iron | 380 | 170 | -100 | 1.20 | Obsidian | 6.20 | 4.50 | Baconlicious, Tasty | Tasty |
Netherrack | 270 | 75 | -150 | 0.85 | Iron | 4.50 | 3.00 | Aridiculous | Hellish |
Cobalt | 780 | 300 | 100 | 0.90 | Cobalt | 12.00 | 4.10 | Momentum | Lightweight |
Ardite | 990 | 450 | -200 | 1.40 | Cobalt | 3.50 | 3.60 | Stonebound | Petramor |
Manyullyn | 820 | 50 | 250 | 0.50 | Cobalt | 7.02 | 8.72 | Insatiable | Cold-Blooded |
Sapphire | 512 | ? | 512 | 1.00 | Redstone | 8.00 | 1.50 | ? | ? |
Ruby | 512 | ? | 512 | 1.00 | Redstone | 8.00 | 2.00 | ? | ? |
Peridot | 512 | ? | 512 | 1.00 | Redstone | 8.75 | 1.50 | ? | ? |
Material Traits
- Aquadynamic: Operates at normal speed underwater and operates faster when raining.
- Aridiculous: Mining speed increases based on biome temperature.
- Cheap: 10% bonus durability when repairing.
- Cold-blooded: Adds 50% additional damage if target has full health.
- Crude: 10% bonus damage to armored enemies.
- Duritae: 10% chance to use double durability, 40% chance to use no durability.
- Ecological: 1% chance every second to restore 1 durability. 1% chance on use to deal armor-piercing damage to the wearer.
- Flammable: Sets attackers on fire while blocking.
- Hellish: Adds +2 damage (1 heart) against non-nether enities.
- Insatiable: When tool gets used, adds 1 level of insatiable and sets timer to 15 seconds, maxed at 10 levels of insatiable. Increases speed and damage by level/3.
- Magnetic: When tool gets used, pulls in items ~2 blocks away.
- Momentum: When tool is used, increases tool's mining speed up to 40%. Momentum is lost when tool stops being used.
- Petramor: 10% chance to consume mined stone-type blocks to restore 5 durability.
- Prickly: Deals armor-piercing damage to enemies hit and to player when mining.
- Slimy: 0.3% chance to summon a small slime corresponding to the color of the tool part. (Tools made of both blue and green slime have separate chances to spawn blue and green slimes.)
- Splintering: Attacks deal extra damage and apply splintering effect.
- Squeaky: Tool has silk touch but doesn't do damage.
- Stonebound: Mines faster and deals less damage as durability lowers.
- Tasty: If player has less than half hunger, 0.2% chance each tick to "consume" your tool, removing 100 durability and restoring 1 bar of hunger. When breaking blocks, 0.5% chance to get bacon. When killing mobs, 5% chance to get bacon.
- Unnatural: 36% bonus mining speed for every harvest level tool has above block you are breaking.
Advanced Tool Durability
The durability listed above is correct for most tools. The exceptions are the Broadsword, Rapier, Mattock, Hammer, Scythe, Excavator, Lumber Axe, Battle Axe, and Cleaver. The durability for each material is listed in the table below, and where applicable applies to both the tool base and the large plate. This has not been updated to 1.9
Material | Broadsword | Rapier | Mattock | Hammer | Scythe | Excavator | Lumber Axe Battle Axe and Cleaver |
---|---|---|---|---|---|---|---|
Wood | 70 | 41 | 88 | 531 | 354 | 365 | 331 |
Stone | 157 | 91 | 196 | 1179 | 786 | 810 | 736 |
Iron | 300 | 174 | 375 | 2250 | 1500 | 1546 | 1406 |
Flint | 205 | 119 | 256 | 1593 | 1026 | 1058 | 961 |
Cactus | 180 | 104 | 225 | 1350 | 900 | 928 | 843 |
Bone | 240 | 139 | 300 | 1800 | 1200 | 1237 | 1125 |
Obsidian | 106 | 62 | 133 | 801 | 534 | 550 | 500 |
Alumite | 660 | 384 | 825 | 4950 | 3300 | 3403 | 3093 |
Netherrack | 157 | 91 | 196 | 1179 | 786 | 810 | 736 |
Blue Slime | 1440 | 839 | 1800 | 10800 | 7200 | 7425 | 6750 |
Green Slime | 600 | 349 | 750 | 4500 | 3000 | 3093 | 2812 |
Paper | 36 | 20 | 45 | 270 | 180 | 185 | 168 |
Cobalt | 960 | 559 | 1200 | 7200 | 4800 | 4950 | 4500 |
Ardite | 720 | 419 | 900 | 5400 | 3600 | 3712 | 3375 |
Manyullyn | 1440 | 839 | 1800 | 10800 | 7200 | 7425 | 6750 |
Copper | 216 | 125 | 270 | 1620 | 1080 | 1113 | 1012 |
Bronze | 420 | 244 | 525 | 3150 | 2100 | 2165 | 1968 |
Steel | 900 | 524 | 1125 | 6750 | 4500 | 4640 | 4218 |
Thaumium | 480 | 279 | 600 | 3600 | 2400 | 2475 | 2250 |
Pig Iron | 300 | 174 | 375 | 2250 | 1500 | 1546 | 1406 |
Metallurgy 3 Metals
The list below is a list from when combining Metallurgy 3 and Tinker's construct together, those two mods together can make magnificent differences in your tools.
Mining Level with block
Material | Group | Base Durability | Mining Speed | Mining Level | Base Damage 2 | Handle Modifier | Material Ability 3 |
---|---|---|---|---|---|---|---|
Angmallen | Base | 300 | 8 | 3 | 2 | x1.0 | - |
Damascus Steel | Base | 500 | 6 | 4 | 2 | x1.3 | Reinforced II |
Hepatizon | Base | 300 | 8 | 3 | 1 | x1.2 | - |
Brass | Precious | 15 | 12 | 0 | 1 | x0.2 | - |
Electrum | Precious | 100 | 20 | 1 | 1 | x0.75 | - |
Platinum | Precious | 100 | 24 | 2 | 1 | x0.75 | - |
Silver | Precious | 25 | 16 | 1 | 1 | x0.2 | - |
Amordrine | Nether | 1300 | 14 | 4 | 3 | x1.8 | Life Steal |
Ceruclase | Nether | 500 | 7 | 3 | 3 | x1.4 | Slowness |
Ignatius | Nether | 200 | 4 | 1 | 2 | x1.0 | Ignite I |
Inolashite | Nether | 900 | 8 | 4 | 3 | x1.7 | Poison II |
Kalendrite | Nether | 1000 | 8 | 4 | 3 | x1.75 | - |
Midasium | Nether | 100 | 10 | 3 | 3 | x1.0 | - |
Sanguinite | Nether | 1750 | 12 | 6 | 4 | x2.3 | Wither I |
Shadow Iron | Nether | 300 | 4 | 1 | 2 | x1.3 | Reinforced I Weakness I |
Shadow Steel | Nether | 400 | 6 | 2 | 3 | x1.3 | Reinforced II Weakness II |
Vulcanite | Nether | 1500 | 10 | 5 | 3 | x2.0 | Ignite II |
Vyroxeres | Nether | 300 | 7 | 3 | 3 | x1.3 | Poison I |
Adamantine † | Fantasy | 1550 | 10 | 6 | 4 | x2.75 | Reinforced II |
Astral Silver † | Fantasy | 35 | 12 | 4 | 1 | x0.35 | - |
Atlarus † | Fantasy | 1750 | 10 | 6 | 4 | x2.5 | - |
Black Steel † | Fantasy | 500 | 8 | 2 | 2 | x1.3 | Reinforced II |
Carmot † | Fantasy | 50 | 12 | 4 | 1 | x0.35 | - |
Celenegil † | Fantasy | 1600 | 14 | 5 | 3 | x2.5 | - |
Deep Iron † | Fantasy | 250 | 6 | 2 | 2 | x1.3 | Reinforced II |
Haderoth † | Fantasy | 1250 | 12 | 4 | 3 | x2.3 | - |
Mithril † | Fantasy | 1000 | 9 | 4 | 3 | x1.5 | - |
Orichalcum † | Fantasy | 1350 | 9 | 5 | 3 | x2.5 | - |
Oureclase † | Fantasy | 750 | 8 | 3 | 2 | x1.3 | - |
Prometheum † | Fantasy | 200 | 4 | 1 | 1 | x1.0 | - |
Quicksilver † | Fantasy | 1100 | 14 | 4 | 3 | x1.8 | - |
Tartarite † | Fantasy | 3000 | 14 | 7 | 5 | x3.0 | - |
Desichalkos | Ender | 1800 | 10 | 4 | 4 | x2.75 | - |
Eximite | Ender | 1000 | 8 | 3 | 3 | x1.3 | - |
†: Fantasy metals are easiest to find if you have the Twilight Forest mod installed as well.